→ rdfs:label → "Material Interests: Decoding Hidden Stories: Finding new narratives within a game's rules and systems"^^xsd:string
→ dcterms:description → "<h3 style="margin-left:0px;">Material Interests Lecture Series</h3><p style="margin-left:0px;"><strong>Hear from leading artists and other world-changing practitioners across the fine arts and related industries in this flagship speaker series organised by Winchester School of Art's Department of Art and Media Technology and co-sponsored by Southampton Institute for Arts and Humanities.</strong></p><h3>Material Interests: Decoding Hidden Stories: Finding new narratives within a game's rules and systems</h3><p><strong>Venue: </strong><span class="fontSizeMedium">Lecture Theatre B, East Building, Winchester School of Art, Park Avenue, Winchester, Hampshire SO23 8DL / Online via Teams</span></p><p style="margin-left:0px;"><strong>Speakers: </strong>Marie Jarrell and Vanissa Wanick</p><p style="margin-left:0px;">Many video games come with a pre-made main narrative/story that most players find completely satisfying for the whole of their gaming experience.</p><p style="margin-left:0px;">However, some look beyond the surface and find ways to tell new stories using the existing rules of the world in unorthodox ways.</p><p style="margin-left:0px;"><strong>This talk explores these experimental narratives and discusses ways of creating your own new story within the limits of an existing experience.</strong></p><h3><a href="https://events.teams.microsoft.com/event/96070dfa-a83a-41a6-a43f-04f4ff0ca5e5%404a5378f9-29f4-4d3e-be89-669d03ada9d8">Register HERE to attend</a></h3><p style="margin-left:-12px;"><br /> </p>"^^http://purl.org/xtypes/Fragment-XHTML
→ rdfs:label → "Winchester School of Art, Winchester, England"^^xsd:string